Overview:Real Sound Synthesis for Interactive Applications - Virtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers, developers of virtual reality systems and training simulators, and others who want to learn about computational sound. It is written at an introductory level with mathematical foundations provided in appendices.Links to code examples and sound files can be found on the Downloads/Updates tab.

This book is on page /0fb06c92acf561788291222b8bb2eff7/book/1603728617-9781568811680. It was written by the following authors: Perry R. Cook. Book Real Sound Synthesis for Interactive Applications, which can be read online, published by the company: Taylor & Francis Inc. Other books on similar topics can be found in sections: Computing, Internet. The book was published on 2002-07-01. It has 263 pages and is published in Paperback format and weight 386 g. File for download Real Sound Synthesis for Interactive Applications has PDF format and is called real-sound-synthesis-for-interactive-applications.pdf. Other books you can download below. Our poumm.fr site is not responsible for the content of PDF files.

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